ColorBands

The premium Open Source alternative to Unity Gradient Editor

🎯 Best for:Complex VFX and procedural color generation requiring high precision.

What is ColorBands?

A custom data type for Unity that overcomes the 8-color key limit of the standard Gradient editor. It supports multiple color spaces like HSV and uses individual curves for RGB channels to provide smoother transitions.

Tech Stack
C#Game Development

Why ColorBands?

  • More than 8 color keys
  • HSV interpolation
  • Curve-based control

Limitations

  • Custom serialized format
  • Requires specific Evaluate calls
  • Editor-only overhead
9/17/2025
Last Update
11
Forks
0
Issues
MIT
License
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Competitor Cost
-$1,440
/ year (est. based on Unity Gradient Editor)
Self-Hosted
$0
/ year
Team Size10 Users
150+
SAVE 100%

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