InputSystem
The premium Open Source alternative to Rewired
🎯 Best for:Unity developers building multi-platform games with complex input requirements.
What is InputSystem?
A replacement for the standard Unity Input Manager that enables device-agnostic control mapping. It allows developers to bind actions to multiple input devices like gamepads, VR controllers, and keyboards through a unified interface.
Tech Stack
C#Game Development
Why InputSystem?
- • Action-based abstraction
- • Native multi-device support
- • Highly customizable
Limitations
- • Steep learning curve
- • Migration effort from legacy
- • Verbose setup
3/5/2026
Last Update
332
Forks
55
Issues
Other
License
Financial Leak Detected
Stop the "SaaS Tax"
Your team could be burning cash. Switching to InputSystem instantly boosts your runway.
Competitor Cost
-$1,440
/ year (est. based on Rewired)
Self-Hosted
$0
/ year
Team Size10 Users
150+
SAVE 100%