KeepCoding

The premium Open Source alternative to KTaNE ModKit

🎯 Best for:Modders creating complex modules for Keep Talking and Nobody Explodes.

What is KeepCoding?

Replaces boilerplate code in Keep Talking and Nobody Explodes modding with a streamlined C# library. Automates module ID generation, logging, and common command patterns for modders.

Tech Stack
C#Game Development

Why KeepCoding?

  • Significant time savings
  • Standardized logging
  • Reduced human error

Limitations

  • Highly specific niche
  • Requires KTaNE game
  • Dependency on modding community
3/31/2024
Last Update
3
Forks
0
Issues
GPL-3.0
License
Financial Leak Detected

Stop the "SaaS Tax"

Your team could be burning cash. Switching to KeepCoding instantly boosts your runway.

Competitor Cost
-$1,440
/ year (est. based on KTaNE ModKit)
Self-Hosted
$0
/ year
Team Size10 Users
150+
SAVE 100%

Community Discussion

Comments