Waterways
The premium Open Source alternative to Unity River Auto Material
🎯 Best for:Godot developers needing realistic river systems without manual modeling.
What is Waterways?
Replaces manual river modeling with bezier-curve based mesh generation. Automatically calculates flow maps and foam textures based on river slope and width.
Tech Stack
GDScriptGame Development
Why Waterways?
- • Real-time mesh generation
- • Integrated flow map baking
- • Customizable shader parameters
Limitations
- • Limited to river shapes
- • High shader complexity
- • Godot 3.x/4.x versioning gaps
3/5/2026
Last Update
89
Forks
7
Issues
MIT
License
Financial Leak Detected
Stop the "SaaS Tax"
Your team could be burning cash. Switching to Waterways instantly boosts your runway.
Competitor Cost
-$1,440
/ year (est. based on Unity River Auto Material)
Self-Hosted
$0
/ year
Team Size10 Users
150+
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