Waterways

The premium Open Source alternative to Unity River Auto Material

🎯 Best for:Godot developers needing realistic river systems without manual modeling.

What is Waterways?

Replaces manual river modeling with bezier-curve based mesh generation. Automatically calculates flow maps and foam textures based on river slope and width.

Tech Stack
GDScriptGame Development

Why Waterways?

  • Real-time mesh generation
  • Integrated flow map baking
  • Customizable shader parameters

Limitations

  • Limited to river shapes
  • High shader complexity
  • Godot 3.x/4.x versioning gaps
3/5/2026
Last Update
89
Forks
7
Issues
MIT
License
Financial Leak Detected

Stop the "SaaS Tax"

Your team could be burning cash. Switching to Waterways instantly boosts your runway.

Competitor Cost
-$1,440
/ year (est. based on Unity River Auto Material)
Self-Hosted
$0
/ year
Team Size10 Users
150+
SAVE 100%

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